I used Pascal a couple of hundred years ago too. Wrote a couple of snippets in it. Then moved on to Div, which had a Pascal+Basic+C style syntax. Used "Turbo Pascal" back then.
I used Pascal for years (made quite a few little games with it), but I don't think I'd go back. C syntax is common among so many languages now, it just makes more sense to me.
I used Borland Pascal a lot, some 10 years ago (or more), but never considered using it to develop games.
I'm still regularly using Delphi for applications, but it's been a long time since I considered using it for games - there are so many easier ways of doing it these days. ..depending on what you'd want to do, of course.
Aside from some pointerisms, Pascal is essentially the same as C, only more verbose. Big difference being nobody has written any libraries of useful graphics functions and etc. for any flavor of Pascal that I'm aware of.