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- Neo-retro videogames
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History
Who/What are we?
OW:Videogames is/was Retro Remakes and is ran by Rob. We post about videogames that we like and think you might like too. Our only criteria is that we like at least one thing about it.
Want to drop us a line about something? mail Rob. He's slow but he gets there in the end.
owVideogames is dedicated to the memory of Steve Phelps aka The Toker and is produced with the utmost of thanks to [JJ].

Get Posted!
Got a game you think we might like and want to post about? Want to know how to get it posted here?
1. Have something for us to show and post about.
Videos, screenshots, playable builds. Give us a reason to want to post about it and give us something to post. We're mainly interested in awesome looking hobbyist stuff, retro remakes and curiosities but hey, try us. You never know. We like games.
2. Get in touch!
You can tweet me, mail me, rail me. No, don't rail me.
3. Be nice! We like nice!
Being nice is *so* much better than just firing off a generic press release and more likely to entice us to have a gander at your stuff.

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Came for the remakes, only want the remakes?
That's ok, we've preserved all the Retro Remakes posts for all time and the drop list of remakes will continue to function and be added to should any more pass through our doors.
Retro Remakes posts 2010-2012.
videogames
Category Archives: Windows
Chain Champ

Chain Champ is a mouse-controlled grappling hook platformer where you master capricious swinging physics that sneeze at conservation of energy over a safety net of frequent checkpoints and infinite lives.
Not Dan:Dynamite Jack

Something something something something Fleetwood Mac.
Quite possibly winning awards for the worst shoe in plot of all time which I won’t repeat as it’s that terrible, Dynamite Jack is a fairly alright take on the stealth larks. You’re trapped in a maze and armed with some explosives. There are guards ready to fry your face off on first sight. The explosives will help you carve your way through the maze. Don’t get your face fried off. Get to the exit alive.
As you progress, the maps add a few extra layers of complication, walls you can’t asplode your bomb through, coloured keycards, different types of guards… you know the drill. Making more of less in the best way kinda things.
Lots of levels, a level editor to level harder with a vengeance and community map integration to level hardest as well as how fast can you clear the level speedrunny stuffs for those that way inclined. It’s a fairly solid old package all told.
Awkward “most of the game is set in the dark” trailer follows:
It’s £4 or thereabouts on Steam right now. You should get your moneys worth out of that fairly easy, I’d wager.
Not that POP: POP Methodology Experiment One

I’ve had this sitting round a few days but not had time to sit down and dig into it yet but worth a post because it’s super intriguing stuff.
And oh so very pretty.
Here’s the concept:
POP is an experimental game in the most literal sense. The game was purposefully built in way that explores a different approach to the typical game development pipelines. It was developed by first approaching the music and running with the first game concept that happened to emerge during that creative process.
Here’s the video:
It’s like the Mel Croucher future that never was and that’s good enough for me.
Tiny Super: Micro Sprint

Oh man, I’ve got a soft spot for the stuff that the webhostless-so-no-links StevieG tries to put together, so it cheered me no end when Charlie dropped me a line to say he was hosting the demo of Stevie’s latest thing.
It’s a one switch Scalextric in the style of Super Sprint but prettier. Like Pixel Junk Racers before it, the bigger the screen, the better the view.
Anyway, shamelessly stolen from Charlie’s HARD SELL CORNER…
* Play with up to 8 mates for some old-school multiplayer mayhem
* Balance your car to suit each track, with adjustable wing settings and pit strategy
* Race in the dry, wet or worse
* Nail the bends to get a well earned boost.
* Race at alarming speeds on 20 unlockable themed tracks with new packs planned
* 6 party games and ghost attack mode to hon your driving skills and earn bragging rights
* Accessibility options for one switch menu control
Onwards! Now, about that Polymaniacs…
It’s alright: Gaslight

From forumite Kryters comes a short little puzzle game of pipes and victoriana.
The aim of the game is to align all the pipes in the grid correctly, so that the gas flows to each outlet point (gaslamp) , providing light.
Features include:
20 levels, ranging from a 3 x 3 grid to a massive 22 x 10 grid.
Unlockable freeplay mode
Level progress automatically saved
I could do with some light. Get to it.
Eh, car down, car down: Stunt Car Racer

via Gnome comes news of a partial conversion of Stunt Car Racer.
Note that the conversion is only partial, so some features from the original are missing (e.g. some graphics and the league table) but the game is fully playable. Also it includes some new features like the animated track preview and the ability to change the landscape and also to drive around the tracks in the opposite direction (try doing this on the Ski Ramp or Draw Bridge though!)
Attack The Block: Voxeliens

Best headline I could do at short notice, sorry. I’m rubbish.
Anyway! Voxeliens is sort of Space Invaders in pretty voxel style. It snuck out whilst I was under the weather but better late than never. In heather. Wearing leather.
It’s £2.99 and there’s a playable demo available if you want to give it a bit of a test run first. More info at the end of the yellow brick link.
You Have to Win the Game

You Have to Win the Game is like VVVVVV but with traditional jumping, in a good way.
via Free Indie Games
Horace Goes Tripping:Super Ski Runner

Coming with quite possibly one of the worst sales pitches you could manage (“publishers won’t touch it” doesn’t quite work on the THE FILM THEY TRIED TO BAN scale given what videogame publishers punt out there) is Super Ski Runner. It’s like this on that. On drugs. With a Horace and some skis. On drugs. With no Horace.
It’s out in on the 20th and pay what you want on Windows/Mac. On drugs.
My Eyes: The Dark Gyration

You are good. You must avoid all contact with darkness.
You cannot go outside the outer red ring, or the viewable room. You CAN go inside the inner red ring. This will give you bonus points but is also where main enemies spawn, so watch it!
A 6 hour project from Nal. Watch your brain.
The Noises In My Head:AVSeq

Quite surprised that AVSeq wasn’t more of a thing than it was. It made all the right noises, it had a demo, it had a reasonably fair price yet it seemed to get released and then… well, that’s about it. Unless I’ve missed some secret cabal of AVSeq players somewhere.
Match up atoms, make pretty noises. It’s a bit Rez-styled, it’s a bit Lumines at heart but it’s entirely its own thing and its thing is a good thing. A very good thing. A very hypnotic good thing.
Maybe when it hits Steam, it’ll reach the audience it deserves. In the meantime, here’s a small nudge to the rest of you to check it out. The demo is free, the game is cheap.
Here is a video. It makes less sense to watch than the game does to play.
Goodbye Eyes. Goodbeyes. Spheres Of Chaos 2012

How much is too much? Probably Spheres Of Chaos Much.
How much footage is too much footage? This much footage.
Spheres of Chaos 2012 is almost here. This is what it looks like:
I’ve been waiting 4 years for this so you can paint me in so many shades of super excited whilst I mouth radiophonic workshop noises at you.
In the meanwhile, the original is free and you should play it. Listen to this man, he is wise.
UPDATE: It is out. It is astoundingly Spheres Of Chaos-y. Don’t hit the warp without hitting the brakes. It’s $5.99. It’s worth *every* penny.