To Hell With Johnny ($5, with a free demo) is a platformer without jumping, a game of tactical falling/keeping up with forced scrolling. Its random level generator manages to keep the game fair while spicing it up with moving, crumbling, sticky, slippery and trapped platforms, conveyors, trampolines and all kinds of enemies.
The soundtrack goes from organ music to drill’n'bass seamlessly and without looping, taking advantage of accelerating fixed-length stages.
Ishihara is a mellow variation on Asteroids where you scatter balls with remote-detonated bombs to get to shinies.
TrashTech is an arena bump ‘em up where you crush trashcans under fire from said trashcans. You can gather their debris to fling at other enemies or shield yourself with.
Jeremy is a simple beat ‘em up where you defend yourself from bullies till the end of your life.
Vampire Jetpack is a cross between Chopper and Super Crate Box: you steer with a single button while shooting your way through enemies with weapons that you have to change often.
Time Extended: Extend or Die is a short arcade-styled shmup with a timer in lives’ place. Getting hit costs seconds but you’ll have to risk it because you only earn extra time by destroying enemies.
The game starts easy and repetitive but picks up pace at the first boss fight.
Sphere is an original 3D puzzle platformer where you can throw a bouncy ball and then repeat its flight starting from your position. For example, if you make it bounce along the floor, you could simply hop to where it’s landed or replay the stored trajectory elsewhere to cross a pit with fancy airjumps.