Uncle
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« on: January 16, 2009, 01:50:20 PM » |
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Hello All, Just thought I would make a new post here, and post a link to a small alpha so hopefully you kind people can test it to see if the engine works ok? There isn't any game play to speak of yet, but I just wanted to first make sure the thing runs on your machines. Download Alpha HereInstructions are in the readme, but for those who don't read readme's here is again... This is a very early alpha test, just to see if this thing will run on most machines. There is no game play yet.
To move onto the speederbike test start the game and then when in the space mode (you will see a looping interceptor) just press F10. Press Space to quit back to main menu, pressing ESC will quit the game. Cheers, Unc
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Marcy
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« Reply #1 on: January 17, 2009, 03:27:21 PM » |
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I did a quick test! Works on GeForce FX5200 but doesn't seem to work on an Intel Graphics onboard device, which is part of my Netbook  But definitely nice graphics. This is so cool to play that stuff. Can't wait to see the end result but take your time, I am sure you will release a fine game  Regards, RetroLover
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twilitezoner
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« Reply #2 on: January 18, 2009, 09:22:39 PM » |
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Hello All, Just thought I would make a new post here, and post a link to a small alpha so hopefully you kind people can test it to see if the engine works ok? There isn't any game play to speak of yet, but I just wanted to first make sure the thing runs on your machines. Download Alpha HereInstructions are in the readme, but for those who don't read readme's here is again... This is a very early alpha test, just to see if this thing will run on most machines. There is no game play yet.
To move onto the speederbike test start the game and then when in the space mode (you will see a looping interceptor) just press F10. Press Space to quit back to main menu, pressing ESC will quit the game. Cheers, Unc Wow this is going to be something else. Great work Uncle!
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ervin
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« Reply #3 on: January 18, 2009, 09:37:02 PM » |
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Works beautifully on my mobile radeon x600. Looking forward to this!
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felchqueen
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« Reply #4 on: January 19, 2009, 12:08:12 PM » |
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Smoother than a sack back and crack. I have some unidentifiable 4 year old ATI card.
I took look forward to this one!
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Marcy
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« Reply #5 on: January 20, 2009, 03:55:10 AM » |
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Awesome progress and work! You know, I wish you the very best for little Nixon  If you have time later (which I doubt you will have), maybe you have interest to code a vector version for SW Episode I to III as well? Vector games are so cool! I really like those kind of games! Btw, StarWars and ESB vector version for PC would be cool as well! You think, I am exxagerating? Well, you know, you are right  But it would be cool! Regards, Marcy
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AndyH
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« Reply #6 on: January 20, 2009, 05:54:28 PM » |
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Looks excellent! Speeder bike looks promising. It kind of feels like I am looking up, maybe tilt the camera down a little bit? I also had the urge to fly up/down a little. Do you have that planned? I can picture flying under fallen trees! 
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techdojo
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« Reply #7 on: January 20, 2009, 07:23:01 PM » |
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Red-5 standing by... 8-)
Works ok on a NVIDIA GeForce 8500 GT, I don't remember that game from the arcades, the only ROTJ I remember was an isometric bitmap scroller (think Zaxxon) which I think was ported to the ST / Amiga, looks nice, I like the bright points at the vertices - nice touch.
Jon...
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Uncle
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« Reply #8 on: January 21, 2009, 04:28:07 AM » |
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Red-5 standing by... 8-)
Works ok on a NVIDIA GeForce 8500 GT, I don't remember that game from the arcades, the only ROTJ I remember was an isometric bitmap scroller (think Zaxxon) which I think was ported to the ST / Amiga, looks nice, I like the bright points at the vertices - nice touch.
Jon... Thanks for testing. This game never appeared in the arcades, its more like how I would have liked it to be if they had made a vector version. Looks excellent! Speeder bike looks promising. It kind of feels like I am looking up, maybe tilt the camera down a little bit? I also had the urge to fly up/down a little. Do you have that planned? I can picture flying under fallen trees!  Hi Andy, In the final game I hope that the player will actually be able to move up and down as well, and like you say I do plan to add fallen trees which you can zoom under or over. At the moment the alpha was just a tech test to see if works on most machines, over the coming weeks I will start to think about the actual game play 
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Lobo
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despicable!
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« Reply #9 on: January 21, 2009, 04:40:01 AM » |
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Oh man, looks great and plays smooth, no problems here via GeeForce 6100 oldie. Excellent!
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Tam Toucan
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Am I walking backwards or forwards?
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« Reply #10 on: January 21, 2009, 04:45:09 AM » |
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Nice start. Works fine on my AMD 3000+ XP SP3 with GF6800.
Runs way too fast on my work machine (2.33GHz Intel Core Duo)....however I think it ran at normal speed the first time I ran it. Also get some corruption near base of the trees, kind of filled cyan polygons almost like the the base of a tree (crappy on board GFX card).
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kaiserpc
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« Reply #11 on: January 21, 2009, 06:23:14 PM » |
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nice alpha!
runs fine on my laptop - ati radeon 9700 gpu
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_Steve_
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« Reply #12 on: January 21, 2009, 07:47:03 PM » |
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Ran perfectly fine on my system here too (E6700, 4GB, 8800GTX, XP Pro SP3 32-bit)
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AndyH
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« Reply #13 on: January 21, 2009, 07:49:56 PM » |
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Runs perfectly on my GeForce 8400M GS and 7900 Go.
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caffeinekid
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Soo sleepy!
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« Reply #14 on: January 22, 2009, 03:22:33 PM » |
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Works fantastically well here. One grammatical nitpick though. Shouldn't it be "restore the galaxy's freedom" rather than "restore the galaxies freedom"? 
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