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29293 Posts in 1481 Topics- by 1420 Members - Latest Member: totolici.A

March 15, 2010, 07:22:06 PM
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Author Topic: Miner 2049er Again  (Read 5195 times)
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danjo
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« Reply #15 on: October 12, 2009, 04:15:05 AM »

Theres always going to be 2 camps regarding remakes. Faithful or "re-interpreted".
Whichever way you look at it, you may disappoint some and please others.
My view about Miner2049er was of fond memories a long long time ago. I used to play it a lot.
I played it again a while back before i had the idea to make this game.
I found it pretty basic nowdays, but for its time back then it was a leader.
I tried to maintain the game as much as i could and do my version of it. Its not a direct copy, and those wanting that will most likely get the pitchforks and hunt me down.

See what you think...
http://www.acoders.com/acsite/viewsoftware.php?id=162
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Scottige
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« Reply #16 on: October 12, 2009, 04:32:36 AM »

Just had a quick play and personally found it spot on.

Fun wee platformsr.
Engine is solid and the graphics look just as good moving Smiley.

I like the wee intermissions explaining what bits do as well. Be really handy for people who have never played,

Nice job.
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Sokurah
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« Reply #17 on: October 12, 2009, 04:37:59 AM »

It's great. I was never really a big fan of the original but this one is really nice. Nothing wrong with the playability...and it's looks absolutely great. So cute.

It takes a bit of getting used to where you can walk off platforms and where you can't, and how far you can jump, and so on, but that's the same with most platform games.

Still haven't gotten past level 5...but I'll do it. Cheesy

One small niggle though; there's no mention on the menu screen of the keys, so it took me a while of frantic keypressing to find that the shiftkey was the fire/jump key.
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« Reply #18 on: October 12, 2009, 04:38:44 AM »

Would a mac binary be out of the question?
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danjo
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« Reply #19 on: October 12, 2009, 05:39:03 AM »

hmm, mac - ill see what i can do.

in the Options, you can change your keys. but yeah - i sorta see what you mean by mashing until you find one that works. i'll have to add something on the titlescreen that indicates what button to press.
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« Reply #20 on: October 12, 2009, 05:49:38 AM »

Can't download it, just get a 404 error about not being able to get the error page that says it can't be downloaded, quite bizzare :-(
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« Reply #21 on: October 12, 2009, 05:51:36 AM »

most likely cause i just re-uploaded it. try again. fixed: added instructions to title.
soz - cant build a mac version :/
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« Reply #22 on: October 12, 2009, 07:03:49 AM »

Space should been default which is that key many would trying to use as jump and not left shift, so I agree with the issue.

A another small bug, is you need to go into options before the menu accept the new jump key and that jump key should of course been usable in the menu as well.

I have only one another request: I also would like to hide the options as well or lock that, then this game would been 100% cabinet safe with limited controls.

Also this is a really nice game.
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tim
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« Reply #23 on: October 12, 2009, 08:13:44 AM »

Space should been default which is that key many would trying to use as jump and not left shift, so I agree with the issue.

You do realize that on some keyboards, you can't press the space key and two arrow keys at the same time, right?
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« Reply #24 on: October 12, 2009, 08:17:42 AM »

Great game! Still have the tune in my head.
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spacefractal
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« Reply #25 on: October 12, 2009, 12:09:06 PM »

Great game! Still have the tune in my head.

Yes, but not a problem with this game, I still stink its easier to understand to spacebar or enter in the menu as default. You can allways change them if the keyboard do ghosts. Its first you normally do in a game, and that is not to find the shift key. Personly I normally use left ctrl and left ctrl as firekeys.
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« Reply #26 on: October 12, 2009, 12:33:24 PM »

I'm used to ctrl being fire nowadays (Wolf3d etc).

My first thought was to get it off shift because of the annoying windows sticky key nag box!
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« Reply #27 on: October 12, 2009, 12:34:04 PM »

I tend to treat space and shift as no goes as a rule. I bung them in as optional choices, but due to the keyboard matrix thing Tim mentioned for Space and sticky keys for shift, a letter key is usually the safer bet providing you allow for international keyboards.
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« Reply #28 on: October 12, 2009, 01:10:39 PM »

Great remake and a great game in it's pwn right. Love the 16 bit style graphics, and the gameplay is mostlt fair. Not got past level 9 yet!

Need to point a major bug. If you get past level 5 without using a life counter does bot ket you have more than 5 lives so loops back to zero.

Would like to see joystick support and maybe scan line effect!!!

Bur for me one of the best games I have played in ages 10/10
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« Reply #29 on: October 12, 2009, 01:23:58 PM »

Really liking this graphics are super cool and plays nice and smooth.

Miner bug if you loose all your lives then restart after the game over screen you seem to have infinate lives to play with.

Great re-make though.
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